I was an arcade junkie and Dungeons And Dragons (D&D) pen-and-paper gamer in my younger days.
So, I took naturally to the Tower Of Doom and Shadows Over Mystara like fish to water when both D&D-themed hack-and-slash games appeared at the local video-game arcades in the 1990s.
I never finished them, though, as both games were tough to beat and I did not want to blow $100 in coins to keep going till the end.
So, when both games were launched in one neat package for about US$15 (S$19), I immediately downloaded it from Steam.
After messing around with it for a day, I spent another $15 to get the Xbox 360 version so I could play three-player co-op with my two older daughters.
It was a lot of fun as we battled kobolds, gnolls, troglodytes, trolls, manticores, dragons and other monsters in search of adventure.
In the first game, Tower Of Doom, you can choose from four classes - fighter, cleric, elf and dwarf - while the sequel, Shadows Over Mystara, adds two more choices - thief and wizard - to the fray.
The classic side-scroller is easy to play. It is also easy to die in this game. But as this game comes with unlimited lives, I could resurrect my character without the nightmare of forking out coin after coin.
This arcade port stays faithful to the original games, but adds specials that you can buy with the blue diamonds you earn as you complete adventures and slay monsters.
Most add-ons are cosmetic in nature, but some make interesting changes to gameplay.
Turn on Hedgehog mode, for instance, and you lose gold instead of health when you get hit by monsters, while Vampirism heals your character as you damage your foes.
While each game takes about two hours to complete, both have plenty of replay value as you can return as a different character.
As many as four players can play together, although that means you will need four separate controllers.
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